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Game Design and Development Club

$1,000
200%
Raised toward our $500 Goal
8 Donors
Project has ended
Project ended on October 31, at 11:59 AM PDT
Project Owners

UC Berkeley Game Design and Development Club, Fall 2022

Game Design and Development Club at Berkeley

The GDD Video Game Showcase, Spring 2022Game Design and Development at Berkeley is a club to help those interested in game design and development understand common tools and work environments that indie and major industry developers work in. We encourage students from all backgrounds to come and join, as game design and development has many facets that people can be involved in: programming, art, music, writing, and project management.

Our three goals as an organization are:

  1. Creating a space to foster a community for those interested in game design and development
  2. Getting more people interested in game design and development
  3. Providing support for a pipeline that will enable everyone to work on their own games, including but not limited to industry events, workshops, and game jams

The specific programs we run each semester are the following: the party system where a group of students (a party) are led by a staff mentor to learn how to make a game from start to finish in a semester, and the decal which is an entirely student-run course run by facilitators that takes students on a deep dive into the creation of games. The funds will also support game development career building through bringing in speakers to talk about the game development industry as well as other events. 

There is more information about the club plus links to our past video games on our website!

Choosing to support us will help provide critical funds for the Berkeley Game Design and Development Club to allow it to host new industry events as well as teach more students about programming and game design and development through our mentor and decal programs. This will help improve students skills in programming, art, and project management. It will also allow us to host more social events to help create a better community around game design at Berkeley.


Events throughout the Semester

  • Sproul tabling
    • Sproul tabling is our main form of recruiting new potential members, where we set up our table on Sproul Plaza, and pass out flyers to interested students as well as going up to and talking about what GDD does as a plan (primarily the party system and the decal system) and navigating them to our club’s discord if they are interested.
  • Internal Social
    • An internal social for executive members where we play various party games on Discord as a way to getting to know each other in a more informal and social environment, as a way to build team-working skills and create a more casual bond amongst the board members.
  • Info session:
    • An info session where current members of GDD talk about what GDD does as a club, and as a decal, where more information regarding how to join, what the party system is, what type of events are planned for the semester, etc are provided to potential members who come to the session.



 The GDD Game Tournament Fall 2022


  • Game tournament
    • A social event where current and interested students engage in a casual, fun game tournament. The games primarily consist of 1v1 video games, hosted at UC Berkeley’s own Esports LAN Center, and is done via bracket. It is a fun and laid-back way of members interacting with each other and getting to know each other.
  • General meeting
    • GDD has two general meetings, the first one being a bit more social where we announce each party mentor, what type of video games we would be creating, and then playing board games to break the ice between mentors and other party members. The second is where we announce who got into which party, and then provided some party bonding activities, such as playing board games and party formation is finalized.
  • Workshops
    • Workshops hosted by our in-club mentors where they go over general topics for interested students, and topics can vary from character design to programming to music. These are designed to be very beginner friendly and serves as a way for members to gain some basic foundational understanding of the topic.
  • Industry event
    • Industry speaker events where we have prominent members from big-name video game development companies come out talk about how it is working in the industry, how to break into the industry, and going over what each role contributes to a team, as well as providing a way for members to connect and network with the speakers.
  • Bear Jams
    • Bear Jams is our once-a-semester 45 hour game jam! A game jam is a game development marathon, where developers work together or alone to design, develop, and publish a game over the course of a limited timeframe – in our case, one weekend! GDD staff then streams every game over the course of the next week, giving our feedback as seasoned game developers.
  • Movie Night
    • Movie nights are a way for staff and students to hang out without any work or looming deadlines. We rent a room, set up a projector, and watch a relaxing movie together. These movies typically showcase 3D Graphics or are related to gaming in some way!
  • Showcase
    • Our big, fancy, end-of-semester Showcase! This is our largest event by far and is a way to show what members of the Berkeley game development community have achieved over the course of the semester. There are individual booths for each game allowing students to playtest and enjoy the results of everyone’s hard work, creativity, and dedication.
  • Saturday Socials
    • Every Saturday our club holds board game socials on campus, where staff and students can decompress and appreciate “acoustic” gaming. Playing games in a non-digital medium is a great way to learn game design principles and what makes a game fun, even without flashing lights and sound effects.
  • Playtest
    • The party system’s playtests invite the general Berkeley community to come and test the games the parties are working on! This is an incredibly important step of the development process, as people working on the games can get tunnel vision and it’s hard to visualize from the perspective of a brand new player. It is also a fun way to get people excited about the games in development!


Funding Plan

Outlined below is our plan for how we use any proceeds from crowdfunding donations:

The funds will be used for event food ($16 for a snack pack and $20 for a pizza), room bookings ($25 for Games of Berkeley), and swag ($20 per T-shirt). The funds also will help cover transportation costs for industry speakers (~$100 allows one person to travel) as well as subsidize GDC Passes ($20 allows one student to be subsidized).


Our Social Media


Follow us on Social Media!

Website: https://gamedesign.berkeley.edu/


All funds and proceeds raised through this project will go towards making the club experience for our members even more enjoyable and will allow us to host more events! Gifts of any size will make a significant impact towards helping us reach our goal and will be sincerely appreciated. If you could spread the word about us and our project, that would be greatly appreciated too! We hope we can count on your support. Thank you!

Our way
of Thanking You

$10

Your name on the GDD Website!

We'll add your name to the GDD website for the rest of the year to recognize your support!

3 of Unlimited Claimed
Estimated Delivery: November 2022

$20

Digital Thank You Card

For a minimum donation of $20 you can get a digital thank you card for your support!

0 of Unlimited Claimed
Estimated Delivery: November 2022

$40

Named Video Game Character

For $40 you can get a named character in one of our video games, as well as the link to play the game.

2 of Unlimited Claimed
Estimated Delivery: November 2022
Our Crowdfunding Groups